![]() The character models are still somewhat iffy however, with the hair being the most off-putting. Visually things have improved a touch and it’s fantastic to see how much care and attention have gone into the minor details on steering wheels and such, especially on the classic cars. Even the underpowered McLaren is fun to drive even if it does go backwards on any meaningful straight. F1 2017 car launches full#The handling borders on simulation, especially with assists off, but is tempered slightly making it more of a simcade racer rather than a full blown sim. On-track, this translates into much more controllable cars giving you the confidence to throw them into turns and power out knowing the grip is there. This has increased the amount of grip and downforce and as such cornering speeds are much, much higher than in previous years. However, why would you not want to race in every single session given how fun these cars are to drive!? There were a number of changes to this year’s cars, chief among them was the decision to make them wider with huge rear tyres. F1 2017 car launches upgrade#Both changes are welcome and even though there’s a risk with every upgrade choice it makes you want to take part in all sessions in order to maximise your upgrade points. The echo of real life here made me laugh just a little given the torrid time McLaren are currently having with the seeming ineptitude of engine supplier Honda. Sometimes, like in life, things fail and my first few upgrades did so meaning I had to spend more points to develop the car. One of the more noticeable changes is that there’s a more familiar tech-tree style approach to spending these points and not every upgrade will work. At each race, you have the opportunity to complete tasks set by the team for development points which can then be spent on improving your car. Thankfully if you do decide to start at one of the weaker teams all is not lost. It’s not easy and, if you decide to start at McLaren like I did, requires a lot of patience. F1 2017 car launches driver#For those of you who are new to the series, it’s here where you get to create your own driver (male or female) and drop them into any of F1s current teams and race for glory. The career mode is where the meat of F1 2017 exists. It’s a fun way to include them but they’re even more fun if you just take them out on track and thrash them to within an inch of their life in the time-trial mode. ![]() What’s more, they’re not just tacked on as an added bonus but neatly woven into the career mode as one-off races and challenges. If you’re a massive F1 fan like I am, to have the virtual opportunity to take iconic cars of the last thirty years such as dominant 1988 McLaren MP4/4, the 1995 Ferrari 412 T2 (the last of the V12s) or Vettel’s 2010 Red Bull RB6 among others, is probably the closest one will ever get to these glorious machines. Building upon last year’s entry Codemasters have taken things to another level thanks, in part, to the inclusion of historic F1 cars. They may be right on some level but thankfully modern F1 games are going from strength to strength and this year is no exception. ![]() Some will say modern F1 has lost much of the romance of yesteryear and that the modern cars, whilst looking more aggressive this season, are boring. It was a tense finish and a memory still so vivid I can almost hear Murray Walker’s commentary. However, despite the disparity, Senna held him off thanks, in part, to the tight street setting of Monaco but also due to his excellent race craft. Coming out on fresh tyres Mansell set a lap record which was two seconds quicker than Senna and with three laps to go was right behind the Brazilian. A charging Nigel Mansell, in the iconic Williams FW14B, chased down Ayrton Senna who inherited the lead after a loose wheel nut forced Mansell to pit. ![]() One of my first memories of watching Formula 1 (F1) was the 1992 Monaco Grand Prix. ![]()
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